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  1. Disturbia Mac Os X
  2. Disturbia Osu
Disturbia
Add a screenshot and caption
Author Death-Destiny
PortBoom-compatible
IWAD Doom II
Year2008
LinkDoomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

The Mac OS X Public Beta (internally code named 'Kodiak') was the first publicly available version of Apple Computer's Mac OS X (now named macOS) operating system to feature the Aqua user interface. It was released to the public on September 13, 2000 for US$29.95. The successor to Raspbian 95, Raspbian XP, and other themed Pi operating systems, Twister OS is based on Raspberry Pi OS and features the Xfce desktop environment. A selection of desktop themes, inspired by Windows and Mac operating systems, are preinstalled. So, you'll find Windows 95, XP, Vista, and 7 themes, along with the Mac-inspired. After his father’s accidental death, Kale (Shia LaBeouf) remains withdrawn and troubled. When he lashes out at a well-intentioned but insensitive teacher, he finds himself under a court-ordered house arrest. His mother continues to cope, working extra shifts to support herself and her son, as she tries in vain to understand the changes in his personality. The walls of his house begin to.

This article about a map is a stub. Please help the Doom Wiki by adding to it.

Disturbia is a single-level PWAD for Doom II using a Boom-compatible source port that came out in July 2008. It was created by Death-Destiny and uses the music track ' ' by Lee Jackson.

Disturbia was featured in Doomworld's Top 100 Most Memorable Maps, placing 37th.

  • 1Walkthrough
  • 3Speedrunning
  • 4Statistics

Walkthrough[edit]

Map of Disturbia
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building at the start and take the steps down until you see a dark wall. Use it to get a computer area map and an armor bonus. (sector 1298)
  2. Head around the first structure at the start and head northwest past the large towers and above the room on the west side to a dead-end cave. Press on the wall to reveal a teleporter which will take you to three blur artifacts. (sector 463)
  3. Enter the room mentioned above and use the switch. Enter the room to the south and use the switch inside, then go west and use the next switch you see. When the walls around the switch lower, head west to the dead end and look northeast for a switch that you can shoot. Do so to open a teleporter. This will take you to two medikits and a berserk pack. (sector 423)
  4. Use the switch near the blue key to lower the first barrier going further north. To the north is a metal structure with an arch-vile and chaingunners. Go behind this structure and head east all the way to a room with several compartments. Notice the light fixture near the compartment opened with the blue switch is actually broken. Press on its right side to reveal a button, which reveals an arch-vile and a teleporter below. This teleporter takes you to a secret room with armor bonuses and green armors. (sector 665)
  5. Get to the structures that contain the red and blue keys and use the switches to lower the barriers going on. At the next big area, head north and up the steps near the arch-vile, then use the switch to open the next hall. Use the red switch in this hall to open the compartment with the boxes of ammo, then find the hidden switch next to the armor bonus. This will reveal an arachnotron to the north, along with a teleporter. Take the teleporter to wind up in a room with two soul spheres and some health bonuses. (sector 1030)
  6. Get to the structures that contain the red and blue keys and use the switches to lower the barriers going on. At the next big area, head north towards the lift with the mancubus, then at the top, go to the left and around to the other side of the fence. Take the small dark hall outside and climb the rocks going south. In the next area with the switches and doors, go all the way until you see the cyberdemon tower. Carefully exit this area by sidling to the south along the rocks. Enter the small cave and go until you see a lamp to the side. Go in this direction to find a teleporter, which takes you to an area further southeast. There are energy cell packs and two invulnerabilities here, along with cyberdemons and other enemies that teleport in. (sector 1059)
  7. Use the switch near the yellow keycard to lower the next barrier, then drop down. Enter the building in front of you and go until the walls open up revealing arachnotrons. Head north to where the arch-vile is and press on the wall with the ridge at the top. Ride the lift up, then flip the switch and wait while the arachnotrons get crushed. When it is safe, move south across where the arachnotrons were and, through the passage, which leads to a teleporter. In this area, do not be fooled by the switch; press it anyways to open the area behind you where you can get a megasphere. (sector 1290)
  8. Use the switch at the terminal that causes the land to be disturbed. Eventually, two compartments near the terminal will open up. Enter the east one and press on the silver ridge to expose a switch, which will reveal a teleporter inside the compartment. In this secret area, run across the hall ignoring the monsters until you reach the end, where you can use the switch to deactivate the demon teleporter nexus. This will crush all remaining monsters inside the teleporter closets, allowing you to kill all the enemies in the red areas without any reinforcements. You can also follow the nearby path of health bonuses to telefrag several of the monsters. (sector 1368)
  9. Use the switch at the terminal that causes the land to be disturbed. Afterwards, once the switch that lowers the lift is revealed, take it back down. At the first big field, look left to get a megaarmor. (sector 196)

Bugs[edit]

Demo files[edit]

The release includes a separate demo file, DDDisturbiaV4HMPMax.lmp, by the author. It requires Doom II with a Boom-compatible v2.02 source port to be viewed and runs for 35:56.26 (75469 tics), showing off the level on Hurt Me Plenty.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

StyleTimePlayerDateFileNotes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

StyleTimePlayerDateFileNotes

Statistics[edit]

Map data[edit]

Things2582
Vertices17752*
Linedefs15409
Sidedefs25824
Sectors2596
Disturbia osu* The vertex count without the effect of node building is 13523.

Things[edit]

This level contains the following numbers of things per skill level:

Single-player
Monsters1-234-5
Zombieman1797478
Heavy weapon dude49177211
Imp689716707
Demon111513
Revenant354453
Cacodemon671
Pain elemental152036
Hell knight222834
Baron of Hell679
Arachnotron677083
Mancubus445
Arch-vile7198151
Spiderdemon6
Cyberdemon131428
Weapons1-234-5
Chainsaw1
Chaingun4
Rocket launcher1
Plasma gun1
BFG9000223
Ammunition1-234-5
Clip6
Box of bullets159
Rocket24
Box of rockets555561
Energy cell24
Energy cell pack606079
Health & Armor1-234-5
Stimpack323238
Medikit323242
Armor2
Megaarmor2
Items1-234-5
Armor bonus7
Health bonus24
Supercharge2
Megasphere1
Backpack1
Berserk1
Computer area map1
Invulnerability2
Partial invisibility443
Keys1-234-5
Blue keycard1
Red keycard1
Yellow keycard1
Miscellaneous1-234-5
Teleport landing336
Voodoo doll25
Multiplayer
Monsters1-234-5
Zombieman1797478
Heavy weapon dude49177211
Imp689716707
Demon111513
Revenant354453
Cacodemon671
Pain elemental152036
Hell knight222834
Baron of Hell679
Arachnotron677083
Mancubus445
Arch-vile7198151
Spiderdemon6
Cyberdemon131428
Weapons1-234-5
Chainsaw1
Chaingun4
Rocket launcher1
Plasma gun1
BFG9000223
Ammunition1-234-5
Clip6
Box of bullets159
Rocket24
Box of rockets555561
Energy cell24
Energy cell pack606079
Health & Armor1-234-5
Stimpack323238
Medikit323242
Armor4
Megaarmor2
Items1-234-5
Armor bonus7
Health bonus24
Supercharge2
Megasphere1
Backpack16
Berserk1
Computer area map1
Invulnerability2
Partial invisibility443
Keys1-234-5
Blue keycard2
Red keycard2
Yellow keycard2
Miscellaneous1-234-5
Cooperative start4
Teleport landing336
Voodoo doll25

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

  • Disturbia at Doomworld/idgames
  • Disturbia at the Doom Speed Demo Archive
Retrieved from 'https://doomwiki.org/w/index.php?title=Disturbia&oldid=255914'

How to start up in macOS from Windows

  1. From the notification area on the right side of the Windows taskbar, click to show hidden icons.
  2. Click the Boot Camp icon .
  3. From the menu shown, choose Restart in macOS.
    If you haven't installed the latest Boot Camp updates, you might get the message ”Could not locate the OS X boot volume.'

Or use Startup Manager as your Mac starts up:

  1. Restart your Mac from the Start menu in Windows.
  2. Press and hold the Option (or Alt) ⌥ key as your Mac begins to restart.
  3. Select your Mac startup volume (Macintosh HD) in the Startup Manager window, then press Return or click the up arrow:

How to start up in Windows from macOS

  • Use Startup Manager to choose your Windows (Boot Camp) volume during startup.
  • Or select your Boot Camp volume in Startup Disk preferences, then restart.

Disturbia Mac Os X

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Disturbia Osu

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